Ubong Ephraim
4 min readOct 14, 2022


Fortnite’s in-game concert with rapper and producer, Travis Scott in 2020 was one of my first encounters with metaverse concerts. This digital concert was so astronomical it started a chain reaction that brought other platforms Minecraft and Roblox into the limelight of the music industry.
Anyone who’s up to date with Web3 trends will have taken note of the flurry of activity in the music niche of the metaverse. But before we get to the goods, let’s do a backstory of events that culminated in the recent spike in metaverse adoption. It started with steady experimentation by record labels and musicians.
2013 saw Sigur Rós, an Icelandic band partner with Magic Leap, a VR startup to create an audiovisual experience that was both unique and immersive. Lollapalooza and Coachella festivals gave digital concerts another try in 2018. In their experiment, both festivals offered VR streaming for separate performances by Beyonce and The Weekend.

Travis Scott’s 27 million audience concert set the pace for more exploration and interaction with Ariana Grande’s concert, built around the same idea in 2021. In the music industry, the metaverse is here to stay. And another proof of that is MTV’s digitalized Video Music Awards this year.
This recent Best Metaverse Performance award saw Snoop Dogg and Eminem present an electric performance around Otherside, a new metaverse project by Yuga Labs. Today, a lot of artists are whipping up new ways to leverage virtual channels to connect with their fans and the music industry is at the forefront of things.

This makes it the best industry to observe for clues to the future of the metaverse in the years to come; from pitfalls to potentials. As of writing, two major shortcomings have been spotlighted. They are:

1. Outage and latency problems
2. No true digital ownership

The more digital concerts expand, the more the problem of latency grows. Music relies on synchronization while the metaverse needs immersion for an experience to be truly enjoyable. You can be sure that an outage like the ones plaguing cloud-based services could interrupt a metaverse concert big time.
On the other hand, while digital ownership is quite the thing with metaverse concerts, it still lacks ownership in its true sense due to the binding of wearable and assets to accounts while being controlled by developers. What does this mean? It means players can neither sell their assets to other users nor transfer them to other metaverse worlds.
However, these issues are not without solutions and that is where Cudos comes in.

For new readers, Cudos is playing a pivotal role in the metaverse fusing gaming experiences, DeFi, and NFTs to realize their vision of a decentralized Web3. Here, all users can benefit as the network grows.
True digital ownership will change the status quo of the music industry on a massive scale and Cudos is setting all the wheels in motion to build a substantial solution that will foster a first-of-its-kind relationship between musicians and their audience.

The power of music is such that collectors will stack up everything from tokens to ticket stubs or rare vinyl. An actual ownership economy not only let allows users to truly feel involved, it enables support of their favorite musicians directly.

Cudos is building an opportunity for fans to enjoy top-tier mobility and flexibility with their digital assets. This will be achieved by forging long-term partnerships with infrastructure providers and preeminent networks. In addition to this, Cudos will incorporate a host of cross-chain bridges to keep things seamless and running.

The implication of these plans for technical hurdles is not lost on Cudos. Let’s face it. Everyone loves to attend a digital concert by their favorite star but the prospect of millions of fans attending the same concert at the same time means incompetencies are imminent due to low or not enough computing power.
This is why Cudos has launched the amazing Cudos Compute. This platform will provide a safe, rich source of distributed computing that will power the metaverse and Web3. And in case you were wondering, it does have low latency.
A powered platform like Cudos Compute will do quite a lot for metaverse concerts. This includes bringing the computer closer to the end user and most importantly avoiding outages to a great degree.

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